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ExEn: XNA for iPhone, Android and Silverlight

Project Leaders  
  • 110%

    $10,993

    Raised towards

    $10,000 goal

  • 80 Funders
  • Ended 03/21/11

    Complete!
Funders  
View All
  • Tim James
  • Matej Jan
  • Nick Westgate
  • Mike Talbot
Goods  
  • Fund $1 and more

    Every little bit helps, and as a thank-you gift for contributing, everyone gets a copy of my line-drawing code (as used in Captain Stretchy-Arms). Works on all of the platforms ExEn supports, plus XNA.

    11 Funders

  • Fund $20 and more

    Get yourself recognised as someone who made this possible – have your name immortalized in the ExEn source code.

    24 Funders

  • Fund $50 and more

    Early Access: Get access to the live source repository and bug tracker one month before the official release date.

    9 Funders

  • Fund $100 and more

    Immediate Access: Get access to the live source repository and bug tracker as soon as this project is funded! An excellent opportunity to help influence the project during development.

    24 Funders

  • Fund $200 and more

    I will personally provide email support for ExEn to you for one year. (limit: 6 support incidents – bugs fixed, questions answered, problems solved, etc)

  • Fund $500 and more

    Get the source code* to my Light Blocks game. A great example of how to make a game that runs on iPhone, Silverlight and XNA.

    4 Funders

  • Fund $1,000 and more

    I will personally work with you via email for up to three months to help you port your SpriteBatch-based XNA game to all of the platforms ExEn supports. (valid for 1 year)

    1 Funders

  • Fund $2,000 and more

    I will personally implement a reasonable feature request of yours into the ExEn library for you. Ask me in advance, or hang onto it in case you need something later (valid for 1 year).

    2 Funders