*July Update:
Click here for a development update video!
*July Update #2:
View a screencast of the game in development!
*June Update:
If we reach the halfway mark in our funding campaign ($500), Christopher has promised to write and record a full album of music inspired by the game and release it for free, exclusively to anyone who has helped fund the project!
What is Whiskey Planet!?!?!
Whiskey Planet is a brutally realistic, gritty and heavily-stylized post-apocolyptic survival sim game. The world is based on 5 factions vying for position in a turf war over small towns in Northern England. Players assume the role of a single survivor and must struggle against both the world itself and the other players to survive. This is a realistic simulation though, we dare you to make it more than 2 weeks without getting chewed up and spat out! Honestly, this game is 1/2 fun, 1/2 true simulation, so while it is VERY accessible to everyone, it is NOT an easy game to win... in fact it might be impossible.
Players create their own story by hunting for food/shelter and either fighting or befriending (and strategizing with) other players. The world is a harsh place after it has ended, so you will need to be smart in order to keep your health high enough to stay alive.
So you've played a survival sim, you are a master of collecting supplies to stay fed? Then join in on the larger strategy game. Whiskey Planet is made up of a number of towns that 5 different factions are fighting for rule over. Your actions gain you 'clout' and you can excercise that clout in order to claim parts of the map in the name of your faction. What are the different factions? Read on...
Whiskey Drinkers
Tough as nails, half inbred, all drunk. Country & blues listening non-intelligent brutes. Crush skulls first, don't bother with asking questions later.
Horde Punks
Horde mentally, no respect for life whatsoever, kamikaze nomads. Always on the move, looting from others. They are like a swarm of anonymous locusts terrorizing everyone they come across.
The Femme
Female elitist intellectuals. Their prime directive is to stockpile and control all technology leftover from the world we know today. The Femme believe they have a divine right to rule the new world.
Shadows
Loners, very few in numbers, rarely come in contact with anyone, very resourceful in terms of fashioning traps/gadgets/etc. out of scrap (think Steampunk). Live off the land in hiding and only come out at night.
Body Modders
Evolution through science is their MO. They've adopted the belief that the world is no longer habitable by humankind and therefore humankind must become something new in order to survive. Heavily self-modified bodies in varying degrees.
Who do you want to rebuild humanity?
What makes it a cool game?
The coolest part of Whiskey Planet is that it is realtime, and about as close to a test of your post-apocalyptic survival skills as you are going to get.
The game is browser based, no client to download, and you will sign in with your Facebook account. Once signed in, you will create your first character, decide which of the factions you are playing for, and decide which town you will play in. The gameplay all takes place from a map of the town. You will see your characters current position on the map and can move around it, hunt for food, build camp, or search for other players/items. All of these actions take time however, and life is hard in this world, so you have to constantly watch your health.
The world itself is literally living. We have server-side scripts constantly running so that, even if no one is playing, the world, and the creatures in it continue to change, move, reproduce and die. We will start a town off with 10 deer for example, and they will literally breed with eachother, fall prey to players/AI wolves, etc. If you kill the last deer in that town, deer don't come back. The economy of the game is a living, breathing (at least in the intelligent AI sense) thing.... so the game is less about amassing resources and more about finding the delicate balance between staying alive and keeping the town alive.
Why are we building this game?
Whiskey Planet was original concieved as a graphic novel. However, after talking about it, the two current creators, Josh Yaw & Christopher Postill decided it would make a REALLY cool online game! And not just a game, a social simulation. We are truthfully building a living, breathing world with this game. For example...
In the game world there are wildlife animals that you can hunt in order to stay alive. However these animals aren't just randomly generated. They literally exist even if no one is playing the game. If there are 10 deer in a town, they have AI that moves them around the map, has them reproduce if they meet, wolves can hunt the deer before you get to them. And coolest of all, if there are too many players in a single town, they can LITERALLY deplete the food supply.
This isn't just a game where you collect items with no consequences. The world exists independent of you, and it is up to you and the other players to find ways to survive within it. Whiskey Planet is 1/3 a social strategy game, 1/3 a single player survival RPG and 1/3 like nothing you have ever seen before.... a true AI world that challenges you to attempt to survive the post-apocalyptic world.
Why do we need your funding help?
The team developing Whiskey Planet is spearheaded by two very talented programmers named Josh Yaw & Christopher Postill. These guys are designing and programming the game because its a passion project of theirs. HOWEVER, while they may be willing to make a game for free, there are costs they need your help covering...
- Server hosting (the game requires a lot of bandwidth and a VPN hosting account)
- Art! We unfortuantely don't have an artist and would really like to hire one!
- Domain names, online marketing, COFFEEEE!
- Development time (we are building this game not just for ourselves, but for you guys to have fun! If you can help us stay fed during the process, we'll repay you with a better game!)
And remember! RocketHub is not an investment or charity. It is an exchange: funds from fans for rewards from us.
It's an All & More funding mechanism; if I don't reach my financial goal I get to keep what I raise. But if I do reach my goal, I get access to exciting opportunities!